Currently, I would like to transition into a games UX role. The below projects are my honors thesis, my gaming capstone, and a 3D art project from my undergraduate degree.
I created a “Sludge Monster” that looks like a nightmare that rose from toxic waste and animated using motion capture data of someone in an argument to give the character a more realistic feel - I assume a sentient creature would not appreciate being made of sludge.
Technologies Used
MotionBuilder
3DsMax
Mudbox